Golf Swing Analysis, HD Golf Simulator

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Author - Admin

Title - FlightScope MEV+

Information on how the system works.

The LAB will soon come online, but it has already stirred discussion. Rather than technically explain how the technology works, I think it is better to just provide a basic understanding and how the LAB can help YOU become a better golfer.

Mevo+ is the Simulator technology used. Specifically Fusion Tracking, which is a Patented technology that takes 3D Doppler Tracking Radar and synchronizes it with video image processing. It is known within the Simulator community that radar and camera technologies have strengths and weaknesses. The MEVO+ therefore has combined the 2 methods and labelled it "Fusion Tracking". The system uses the radar and camera to follow all the movement that takes place during a golf shot. It tracks the complete swing. Then run analysisp on the portion that is a few feet prior to impact and a few feet after impact with the ball. There is alot of golf trainers who work on the backswing and the follow through and yes they are important, but it really doesn't matter what you are doing in both of those as long as you control the "Y" to "Y". Golf trainers teach full swing becasue they are setting you up to hold the "Y" to "Y".

What is the "Y". When you address the ball the club becomes the bottom of the Y and your two arms become the upper portion of the "Y". During a golf swing that Y shape stays as a Y for two feet behind the ball and two feet in from of the ball. This includes taking the club back, just prior to impact and just after impact. It is this region that determines the quality of the shot outcome. Once the club extends out of that area one of the arms is bending and the wrists are changing as well. So the "Y" shape breaks down. This system measures in detail and very accurately the data points from Y to Y. Then through physics and a few complex alogythms detemines the ball outcome. This system has been compared to top of the line, commercial systems and matched up very closely. Like within a yard or two on distances.

One of the Mevo+ Data Screens

Below is a comprehensive list detailing the analytic output of the system.

Club Speed
Ball Speed
Smash Factor
Low Point
Angle Of Attack
Carry Distance
Total Distance
Dynamic Loft
Launch V
Spin Loft
Club Path
Face To Path
Face To Target
Launch H
Spin Axis
Descent V
Flight Time
Shot Dispersion
Smash Facto
Smash Factor Chart
Sweet Spot


The quick answer is it in itself will not. Only praticing what your doing incorrectly or taking a lesson will make you better! However, having the proper tools available will greatly assist you in showing you what you are currently doing and how to improve upon that.

Mevo+ is an amazing device and has revolutionized golf. If you want to know exactly how far, how high and with how much spin you hit your 7-iron, nothing will give you more accurate data.

You and if needed your instructor can review your swing to see what you are doing wrong and correct it quickly.

Gears Screen Shot Swing ComparisonSHOT SHAPES

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Golf Tips

    Drill 1 Body Rotation: With a 7-Iron. Pick a target in the range of 50 yards. Line up to your target with a normal stance. Rather than making a full swing, make a swing which uses the body rotation alone. Take your arms, wrists, and hands out of the action. In just a turning motion take your shoulder away from the target and then turning back toward the target aggressively with both your upper and lower body. Even without using your hands, you should still be able to strike clean shots after just a bit of practice. it will not go far, but that’s okay. The idea here is to learn how to rotate your body rather than slide it to move the club through the hitting area.
    Drill 2 Lead Hand Position: With the a credit card tucked into the back of your glove, take your grip (7-Iron) and address the ball. Pull the club back slowly and note the positioning of the card and the pressure it has on the back of your hand. The card should remain flat and exert relatively even pressure from address to the top of the backswing. Note: If the card does not, adjusting the angle of your wrist until the card stays in contact all the way to the top.
    Now proceed through the swing and check your hand/wrist position at impact, make some very slow swings without a ball. As you reach the bottom of the swing, the top of the card should separate just a touch from the wrist while remaining flat across the back of the hand. Once you can replicate this position several times in a row, speed up a little and try a few more swings. If you feel the card pressing into your wrist, you’re doing the opposite by allowing your wrist to break down at impact. This is called “flipping” the club, usually caused by the golfer trying to scoop or lift the ball into the air rather than allowing the club’s loft to work naturally.
    Drill 3: Coming Soon
    Drill 4: Coming Soon